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World of Warcraft Like 2004, World of Warcraft has won the award for Online Game of the Year. WoW is the best made MMORPG yet because it is easy enough to learn in order to attract the masses and in-depth enough
to keep them. Other good MMORPGs usually have one of those elements, but none really have been able to combine both yet. Furthermore, no other online game attracted as much media attention and no other online game,
including the much maligned Star Wars Galaxies, created as much discussion by gamers. When a player can gain fame on the Internet by acting crazy in a game and even create a new term (Leeroy Jenkins), that game is
definitely a huge mainstream success. However, this category was considerably tougher than this year's MMORPG category due to the non-subscription models of the other 3 contenders. Although it seems to have as many
people hate it as those who like it, there can be no denying the huge number of people who play RuneScape daily. Guild Wars was not quite the genre buster that many players hoped it would be or it would have won
this category. However, Guild Wars still raked in plenty of players by providing MMO-like game play without a subscription. Lastly, Battlefield 2 was the closest to unseating WoW by offering a great game with no
subscriptions, strategic battles, awesome team play, and persistent stat tracking. The main factor that caused BF2 to come up short was that it lacks the epic feel of WoW.Can any online game or MMO beat World of
Warcraft in 2006? Although dethroning WoW will not be easy, a few games like D&D Online, Lord of the Rings Online, and Huxley could make 2006 very interesting!
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